Saturday, October 27, 2007

The Unreal map for Machinima



I am using a modified version of a map I created earlier. Mostly because it fit my Animatic story setting. Partly because I believe in effective use of created items by me, that may at times come in handy.

Unreal Map props



Some rocks were featured in my animatic, therefore it seems only right to include them in the Machinima. This is my mesh and, the rock texture is a photoshoped picture I took.

Hurahh!

Thursday, October 25, 2007

Run!



Yeah nearly there! Woohoo!

Sneaking



This lighting and camera angle was looking ok, so I figure it may give some diversity to the pics I've been capturing.

Saturday, October 20, 2007




Run boy run, like a bad boy. anyway this quick render is frame one of my run animation, it appears to have fluid motion though as i move on and do my other animations, I may yet need to 'tweek' them a bit.

Monday, October 8, 2007

Second character



Well this photo referenced character image seems to work ok, as far as this project goes there is little time left to scrutinise over it more, as there are so many other things to focus on.