Saturday, October 27, 2007
The Unreal map for Machinima
I am using a modified version of a map I created earlier. Mostly because it fit my Animatic story setting. Partly because I believe in effective use of created items by me, that may at times come in handy.
Unreal Map props
Thursday, October 25, 2007
Sneaking
Saturday, October 20, 2007
Monday, October 8, 2007
Second character
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