The Render has the default grey applied to it with some simple lighting. From here there is a clearer indication of a model that is ready to be textured and how it will look as a silhouette.
Friday, August 31, 2007
Full Body Render
The Render has the default grey applied to it with some simple lighting. From here there is a clearer indication of a model that is ready to be textured and how it will look as a silhouette.
Thursday, August 30, 2007
Profile of Armour
Wednesday, August 22, 2007
The arm unwrap
Ok, so this is what UV mapping/unwrapping looks like, it is a tedious process and according to how well the model was done it can make this process faster and easier. However there is no real easy or quick way to do this. IT is a process of getting your checker pattern to look right, so that stretching and distorting of your mesh is limited when you come to apply your texture.Wednesday, August 15, 2007

For Visual studio I have a few of my story board sketches as a PNG file,(transparent background) Hopefully it will all get sorted out in tomorrows class, no room to muck about because the clock is ticking.
I need to get back to my character mesh and finish that up, because I will have to start the UVW map/unwrap ASAP. (To prepare for texturing the mesh)
Tuesday, August 14, 2007
Animatics

I need to get these sketches into visual studio on Thursday to begin the animatic, which essentially is a moving story board type animation.
Some frames i will need to convert the background to be transparent, so I can have them integrated or moving across one another to get some feel for how the timing works.
The timing, the dialogue and sounds will be referenced to this for the machinima which will happen later.
Ideally things should match up from this early stage, so I will need to get the story/script polished up tomorrow, which will be a bit of guess work, though I will try and time reading the dialogue etc, and work with that on Thursday.
I should work towards two minutes but no less, I intend to create some sounds and beats and put speech and lyrics over that also.
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