
Friday, August 31, 2007
Full Body Render

Thursday, August 30, 2007
Profile of Armour
Wednesday, August 22, 2007
The arm unwrap

Wednesday, August 15, 2007

For Visual studio I have a few of my story board sketches as a PNG file,(transparent background) Hopefully it will all get sorted out in tomorrows class, no room to muck about because the clock is ticking.
I need to get back to my character mesh and finish that up, because I will have to start the UVW map/unwrap ASAP. (To prepare for texturing the mesh)
Tuesday, August 14, 2007
Animatics

I need to get these sketches into visual studio on Thursday to begin the animatic, which essentially is a moving story board type animation.
Some frames i will need to convert the background to be transparent, so I can have them integrated or moving across one another to get some feel for how the timing works.
The timing, the dialogue and sounds will be referenced to this for the machinima which will happen later.
Ideally things should match up from this early stage, so I will need to get the story/script polished up tomorrow, which will be a bit of guess work, though I will try and time reading the dialogue etc, and work with that on Thursday.
I should work towards two minutes but no less, I intend to create some sounds and beats and put speech and lyrics over that also.
Friday, August 10, 2007
The Profile of my 3D mesh


I may post a couple more screen shots of this guy firstly and get the thing right, he has no neck here, but he will be whole soon.
Looking forward to see how this guy looks when he's done!
Wednesday, August 8, 2007
The backstory on my Machinima
The rest of their squad has been wiped out and as faithful comrades to the passing of their long time friends, they intend to fulfill their pact.
To take care of the others loved one's financially to the best of the efforts, since their fallen brothers can no longer do so, and their salary and death recompense is hardly enough to survive on.
They devise a plan to become mercenaries and therefore put their their skills to work for a price, and since they are doing it for a Good cause they have all the more reason to expect success even at such a high cost to themselves and the possibility of losing their own lives.
The Idea is two make one mesh and get two characters for the price of one, I intend to do a bang up job on the texture and get two different looking guys out of it ie. one will be white guy the other will be black guy and relate the machinima to these differences in appearance and attitudes.
My characters will be faced with difficult circumstances so i want to make their armour look a little worn and scratched with some personal embellishments so there are unique one from the other.
These guys have supposedly survived a long time after an op, and possibly have scars to the armour and scuffs here and there. I am very pleased to present the two remaining members of the DE107's advanced off/world assault recon 'AO-WAR' team. F@#^ yeah.
This Machinima will have elements of humour and music, possibly some course language.